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I had a lot of fun with the game. Really fun mechanics though a bit unforgiving on the second level!

I will say 2 things I noted from playing

1. Running up against the walls dropped hunger, which speaking for myself, kinda bothered me as I wasn't doing anything, and in the second level, my precious meter would drop further as the little me would still be rubbing against the outlet as my sprite fell (advocado room).

2. The level just before the end threw me off(last puzzle level), as the hunger meter didn't drop, but unsure if the level is completable in the current state with the meter being *active*

Great stuff!

(2 edits)

Thanks for feedback!

1 - you are right i should make so hunger dont decrease i just didn't think about it.

2-fifth level is designed so hunger dont decrease while moving (it's completable), i should mark it.

If you don't know how to solve a level you can click Hint button(top-right), that show a road from start to exit.